MMORPG Fantasy : which one to choose : Part II

ArcheAge : From Trion. I’ve made the test of Arche Age in the last week end of the beta version.

The game has potential, it use the cryengine 3, but I haven’t found it the best of the best at all on the graphics level.

The introduction cinematic is very good, but the game has no voice acting while it has become a standard nowadays. The combat system is ok, my character was carrying a bow and melee weapon so it can start attacking from far and finish the monster at close range.

You can have mounts, of course and lots of quest making you travel a lot in the universe.

The point that I didn’t like at all is the gathering – crafting system. You need to have labor points to be able to gather ressources or craft items. I personnally enjoy a lot crafting in all mmo’s as it is for me part of the game. But in ArcheAge you need to be logged in hours to have enough of those labor points to craft some items. What is that !!! if I log in a few times every days to make some quests I can’t gather enough ressources or in case I have a lots of ressources can’t craft them !!

In the end I didn’t find ArcheAge good enough to stay on it.

 

Tera Rising :  Tera is managed by Gameforge. The game exist for 2 years now. Tera use Unreal Engine 3 and you see it.

It’s beautifull, really. The game is very dynamic, there is no targetting system so at first it may be a little bit difficult but in the end it’s a very good way of playing and fighting.

There is 7 races and 9 classes available. The game is f2p with a shop and also a subscription system.

There are dungeons (full dungeon requires a group, but you can play solo some part of it) while leveling and raiding at end game.

You can enhance and enchant your gears, you’ll find sets of gears with bonuses.

There is also guild and reputation system, as usual but also a political system ! Yes you can register for an election to manage one of the 19 provinces.

You have a lots of pve quests, events, and a pvp system with battleground of 16vs16.

But what I found more amazing is the transportation system. You have teleport that allow you to go back to the main safe city in the region you are playing but also a system of flying mounts to travel from region to region using Pegasus or Dragons (amazing beautifull animation of the wings of the pegasus), and of course mounts for your ground movement.

I’m playing it at the moment and find it really nice with lots of possibilities and a lots of fun to take playing it.

 

Vindictus : The game exist since 2010-2011 depending the world region you are and this is the 1st big problem I’ve encounter on this game.

You have several website with several clients depending where you live. I made the mistake to download and install the North American client and of course couldn’t played it as I was in europe. it took me a lot of times to understand why I couldn’t play as the info is hidden in a small faq on the website. Ya there is also different website one for EU and one for NA.

The game start on a big introduction cinematic with voice acting, but when you start playing the game actually there is no voice acting anymore. A lot of reading time is needed.

The combat system is awesome, really dynamic and like Tera, no targetting, and combo based system. But the UI is not good, the graphism are old for me, compared to Tera for example.

The system is simple you get a quest and go in the dungeon, instance to do it, solo or in group.

If you like to destroy everything you’ll like it a lot as you can destroy crates, vases but also pilar, etc …

The game has a lots of potential but I have found the UI not easy to manage, the fact that I set up my mouse to be the camera to improve the facing targeting system is also problematic as each time you’ll have a window opening on your screen the mouse is lost as the cursor take back the priority.

I’ll let you judge it :

 

City of Steam Arkadia (aka CoS) : I considered it also a mmo fantasy in a steam punk environment. The game use the unity 3d engine.

The game is also based on dungeons you enter to clean and complete your story. There are solo dungeons but most of them are also open so you may encounter other players while doing you quest.

You have 10 races and 4 classes. The game is also dynamic and I’ve enjoyed the gunner class a lot. There are dailies events, pve and pvp.

I’ve discovered the game via the Steam platform.

I can’t say I play it regularly but it’s fun. There is mounts also, but don’t expect them to be horses or tigers. No. In CoS it’s bike that you’ll improve regularly. You can watch my test to make your own opinion.

End of Part II

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MMORPG Fantasy : which one to choose : Part I

As I’ve nearly stopped playing SWTOR because of no content, no communications from devs, etc, I’ve started a few times ago, to make a big tour and test plenty of fantasy mmo’s available.

I’ll give you my opinion on those I’ve tested.

Dungeons & Dragons Online (aka DDO) : The game exist since 2006. Now it’s Turbine that manage it, and they keep develloping it, with regular content, events, etc.
If you don’t know DDO, it’s 8 races, 13 classes and full of dungeons in the D&D universe. 🙂
The game is f2p, containt shop and subscription available.
The graphics may look a little bit old, but in the end I’ve enjoyed testing it.

 

Lord of the Rings Online (aka Lotro) : The game exist since 2007 and it’s also Turbine that manage it.
Like DDO, it’s f2p, with shop and subscription available.
The game is in the Middle Earth universe. There is 4 races and several classes. (some classes can’t be played by some races).
I have several characters in the game and it’s a real big, large game. You have lots of crafting, gathering, housing, mounts, clothings with dye possibilities. Plenty of events and festival (you can make your character drunk and you’ll feel it on your screen 🙂 ).
There is thousands of quests, I think, with deeds (achievements) to kill monsters, etc, reaching the highest level of reputation with all the friendly faction available in the game. You will be able to earn Turbine Points, just playing the game, and you’ll be able to buy new quests, expansion inventory or account from the Turbine shop with those points.
Lotro is divided in 25 regions where you’ll discover plenty of pve solo and group play, instances, raid from 6 to 24 players, there is also pvp, etc …

 

The Elder Scrolls Online aka ESO : I’ve made my test while still in beta version, and I didn’t like. Maybe I’m too much into classical rpg style to really understand the game. I’ve heard they have worked a lot on improving the game, but as I haven’t played it since I can’t tell.

What I read is also a mix of people that likes the game and those that don’t like. The game needs to be bought + a monthly subscription, and for me this is too much. In the end even if you played and liked the Elder Scrolls games before, like me, you may be disapointed by the game as it is now. Maybe they’ll improve it with time.

(can’t post my video test at the moment)

 

Age of Conan Unchained : The game exist since 2008. It’s Funcom that manage it and like plenty of other games, it’s f2p now with shop and premium system. The game has also improved a lot with time.

The game takes part in the brutal universe of Hyboria while Conan is the king of Aquilonia.

There are 4 races and 12 classes. The game is solo till lvl 5. From lvl 5 to 20 you can still keep it solo or play in cooperation with other players. The game start to be a real mmorpg at lvl 20.

There is lots of content, raid of 24 players at highest level with 4 difficulty level.

The combat system is dynamic as you need to master combot system and movement in order to face your ennemies. The game includes also several pvp system.

Even if I haven’t level up my character really high, I like the game and the fact Funcom keep working on it.

 

Rift : Rift is managed by Trion. Rift is f2p with shops but also with a subscription system.

There is 6 races and 4 classes but with a lots of possibilities to play the role you want (tank, dps, healer, support). In the end there is 36 possibilities (32 pve and 4 pvp).

The game is recent so the graphism are nice, the game is pretty limited for f2p players compared to others. There are a lots of dungeons to play regularly while leveling, a lots of events appearing randomly in the world and rifts to close preferably in group.

There is a big issue in my opinion about the gaming system and aggro system from mobs, that is not good at all. You’ll die a lot in this game compared to others mmo. I take an example that makes me left the game actually. My character is lvl 60 (maximum when I was playing it a few months ago) and I had a mission to close a rift lvl 50. My equipement stats were close of being enough to start raiding so I thought I could do it alone and then spawn the rift. I targetted 1 mob and 3-4 come on me at same time, and I die as I had no healing possibilities. I tried that 2 more times and again died each time. The fact also that while level 60 coming close of a monster lvl 40 and being dismounted proves me that the game is not balanced at all.

So I don’t think the game is worth time playing it.

 

End of Part I